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Game Theory in Wireless and Communication Networks: Theory, Models, and Applications

Game Theory in Wireless and Communication Networks: Theory, Models, and Applications

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Zhu Han, Dusit Niyato, Walid Saad, Tamer Ba?ar, Are Hjørungnes
Cambridge University Press, 10/20/2011
EAN 9780521196963, ISBN10: 0521196965

Hardcover, 554 pages, 24.4 x 17 x 3 cm
Language: English

This unified treatment of game theory focuses on finding state-of-the-art solutions to issues surrounding the next generation of wireless and communications networks. Future networks will rely on autonomous and distributed architectures to improve the efficiency and flexibility of mobile applications, and game theory provides the ideal framework for designing efficient and robust distributed algorithms. This book enables readers to develop a solid understanding of game theory, its applications and its use as an effective tool for addressing wireless communication and networking problems. The key results and tools of game theory are covered, as are various real-world technologies including 3G networks, wireless LANs, sensor networks, dynamic spectrum access and cognitive networks. The book also covers a wide range of techniques for modeling, designing and analysing communication networks using game theory, as well as state-of-the-art distributed design techniques. This is an ideal resource for communications engineers, researchers, and graduate and undergraduate students.

1. Introduction
2. Wireless networks
an introduction
Part I. Fundamentals of Game Theory
3. Noncooperative games
4. Bayesian games
5. Differential games
6. Evolutionary games
7. Cooperative games
8. Auction theory and mechanism design
Part II. Applications of Game Theory in Communications and Networking
9. Cellular and broadband wireless access networks
10. Wireless local area networks
11. Multihop networks
12. Cooperative transmission networks
13. Cognitive radio networks
14. Internet networks.