Multimedia Learning
Cambridge University Press
Edition: 3, 7/9/2020
EAN 9781316638088, ISBN10: 1316638081
Paperback, 450 pages, 24.1 x 19 x 2.5 cm
Language: English
Originally published in English
Advances in computer graphic technologies have inspired new efforts to understand the potential of multimedia instruction as a means of promoting human learning. In Multimedia Learning, Third Edition, Richard E. Mayer takes an evidence-based approach to improving education using well-designed multimedia instruction. He reviews 15 principles of multimedia instructional design that are based on more than 200 experimental research studies and grounded in a cognitive theory of how people learn from words and graphics. The result is the latest instalment of what Mayer calls the Cognitive Theory of Multimedia Learning, a theory introduced in previous editions of Multimedia Learning and in The Cambridge Handbook of Multimedia Learning, Second Edition. This edition provides an up-to-date and systematic summary of research studies on multimedia learning, supplemented with complementary evidence from around the globe. It is well-suited to graduate and undergraduate courses in psychology, education, computer science, communication, instructional design, and game design.
Part I. Introduction to Multimedia Learning
1. The promise of multimedia learning
2. The science of learning
determining how multimedia works
3. The science of instruction
determining what works in multimedia learning
4. The science assessment
determining what is learned
5. Multimedia principle
Part II. Principles for Reducing Extraneous Processing in Multimedia Learning
6. Coherence principle
7. Signaling principle
8. Redundancy principle
9. Spatial contiguity principle
10. Temporal contiguity principle
Part III. Principles for Managing Essential Processing in Multimedia Learning
11. Segmenting principle
12. Pre-training principle
13. Modality principle
Part IV. Principles for Fostering Generative Processing in Multimedia Learning
14. Personalization principle
15. Voice principle
16. Image principle
17. Embodiment principle
18. Immersion principle
19. Generative activity principle
Part V. Conclusion
20. Principles of multimedia design.