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Multiple View Geometry in Computer Vision Second Edition

Multiple View Geometry in Computer Vision Second Edition

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Richard Hartley
Cambridge University Press
Edition: 2, 3/25/2004
EAN 9780521540513, ISBN10: 0521540518

Paperback, 672 pages, 24.8 x 17.5 x 3.6 cm
Language: English

A basic problem in computer vision is to understand the structure of a real world scene given several images of it. Techniques for solving this problem are taken from projective geometry and photogrammetry. Here, the authors cover the geometric principles and their algebraic representation in terms of camera projection matrices, the fundamental matrix and the trifocal tensor. The theory and methods of computation of these entities are discussed with real examples, as is their use in the reconstruction of scenes from multiple images. The new edition features an extended introduction covering the key ideas in the book (which itself has been updated with additional examples and appendices) and significant new results which have appeared since the first edition. Comprehensive background material is provided, so readers familiar with linear algebra and basic numerical methods can understand the projective geometry and estimation algorithms presented, and implement the algorithms directly from the book.

1. Introduction - a tour of multiple view geometry
Part 0. The Background
Projective Geometry, Transformations and Estimation
2. Projective geometry and transformations of 2D
3. Projective geometry and transformations of 3D
4. Estimation - 2D projective transforms
5. Algorithm evaluation and error analysis
Part I. Camera Geometry and Single View Geometry
6. Camera models
7. Computation of the camera matrix
8. More single view geometry
Part II. Two-View Geometry
9. Epipolar geometry and the fundamental matrix
10. 3D reconstruction of cameras and structure
11. Computation of the fundamental matrix F
12. Structure computation
13. Scene planes and homographies
14. Affine epipolar geometry
Part III. Three-View Geometry
15. The trifocal tensor
16. Computation of the trifocal tensor T
Part IV. N -View Geometry
17. N-linearities and multiple view tensors
18. N-view computational methods
19. Auto-calibration
20. Duality
21. Chirality
22. Degenerate configurations
Part V. Appendices
Appendix 1. Tensor notation
Appendix 2. Gaussian (normal) and chi-squared distributions
Appendix 3. Parameter estimation. Appendix 4. Matrix properties and decompositions
Appendix 5. Least-squares minimization
Appendix 6. Iterative Estimation Methods
Appendix 7. Some special plane projective transformations
Bibliography
Index.

'I am very positive about this book. The authors have succeeded very well in describing the main techniques in mainstream multiple view geometry, both classical and modern, in a clear and consistent way.' Computing Reviews

'… a book which is timely, extremely thorough and commendably clear … Overall, the approach is masterly … The authors have managed to present the very essence of the subject in a way which the most subtle ideas seem natural and straightforward. I have never seen such a clear exploration of the geometry of vision. I would wholeheartedly recommend this book. It deserves to be in the library of every serious researcher in the field of computer vision.' Journal of Robotica

'The new edition features an extended introduction covering the key ideas in the book (which itself have been updated with additional examples and appendices) and significant new results which have appeared since the first edition. Comprehensive background material is provided, so readers familiar with linear algebra and basic numerical methods can understand the projective geometry and estimation algorithms presented, and implement the algorithms directly from the book.' Zentralblatt MATH