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Adaptive Mechanics (Mathematics and Its Applications (closed))
Aggregation Functions (Encyclopedia of Mathematics and its Applications)
Algorithmic Game Theory
An Introduction to Support Vector Machines and Other Kernel-based Learning Methods
Bayesian Reasoning and Machine Learning
Brain-Computer Interfacing: An Introduction
Categories for Types
Combinatorial and Computational Geometry (Mathematical Sciences Research Institute Publications)
Computational Complexity: A Modern Approach
Computational Nonlinear Morphology: With Emphasis on Semitic Languages (Studies in Natural Language Processing)
Computational Principles of Mobile Robotics
Computer Vision for Visual Effects
Computer Vision: Models, Learning, and Inference
Constraint Handling Rules
Constraint Logic Programming using Eclipse
Density Ratio Estimation in Machine Learning
Design and Development of Training Games
Digital Nets and Sequences: Discrepancy Theory and Quasi–Monte Carlo Integration
ECOOP'89: Proceedings of the 1989 European Conference on Object-Oriented Programming (British Computer Society Workshop Series)
Enterprise Cloud Computing: Technology, Architecture, Applications
Foundations of Component-Based Systems
Functional Programming Using F#
Fundamentals of Stream Processing: Application Design, Systems, and Analytics